Company 4D Systems launches on the market a powerful graphic processor Diablo 16, suitable even for larger displays and powerful embedded applications.
After a success of Goldelox and Picaso processors, company 4D Systems decided to design a processor which would be powerful enough for demanding graphic applications and also usable on larger displays. Processors Goldelox and mainly Picaso are still perspective everywhere, where they´re sufficient by their power and memory , but for example they´re not suitable for 7“ displays. That´s why the 16 bit processor Diablo16 comes on the market. What does it bring? It could be said, that increase of computing power and functionality in almost all ways. More possibilities, substantially more Flash and RAM,…
A good news is, that also the Diablo 16 has a core designed for execution of programs in the 4DGL language, similarly like processors Picaso or Goldelox. The 4DGL language (4D graphic language) is a powerful, high-level language, which however maintains user friendliness and it´s easy to learn. A big advantage is, that a powerful software package for development of graphic applications – Workshop4 IDE is usable also for the Diablo 16 and it´s completely for free.
Together with a new processors, there´s also available a ready-made graphic module uLCD70DT (7“, 800×480), ready for immediate usage.
2,3,4 … 7 inches will display more - [Link]
86 participants saw the real demonstrations of fast 4D Systems displays programming live.
4D Systems displays are user-friendly so you don’t have to be an expert. You could learn more about them during SOS webinar, that was dedicated to 4D Systems displays. This webinar informed you about:
- advantages of modules and 4D Systems displays,
- development environment,
- unique development process.
Developers appreciated practical demonstrations of programming because it is better to see once than to hear 100 times. From among all participants who submitted short questionnaire, we have drawn a new owner of programming cable. ŠThe winner is Mr. Kamil Palčo from PALCO IT, s.r.o.
Congratulations to the winner. You already can register for next webinars which we prepare for you. More information about current webinars can be found at www.soselectronic.com/webinar.
You can watch the complete 4D systems presentation from the webinar online
Webinar 4D Systems impressed with practical demonstrations of programming – [Link]
Displays from 4D Systems can be used even if you don´t have experience with programming of graphic displays. Let´s look at how …
No doubt, that a graphic display significantly improves a user interface of practically every product. Maybe a little less obvious is the fact, that already a relatively small display with a touch panel is able to replace many buttons, switches, potentiometers and even a keyboard.
Many designers are discouraged by a fact, that for a successful usage of graphic display, it is usually necessary to study a large documentation and it lasts a considerable time till a man reaches usable results. Then, mainly at smaller projects is the development too much time consuming, thus unprofitable.
Anyhow it may sound unbelievably, but for a successful usage of 4D Systems graphic displays, it´s not necessary to know virtually anything about the given graphic processor, about commands, …
For many applications, it´s sufficient to use the VisiGenie graphic editor, which is a part of the Workshop IDE software package (freeware). We already brought you a brief description of this editor in the article – Genially simple and fast programming of 4D Systems displays. The keystone of VisiGenie is, that literally within few minutes it enables to create menu with various buttons, potentiometers, switches, „7-segment displays“, various panel meters, pictures, video, sound, geometric shapes, …
The second basic feature of the program created in Visi Genie is, that many objects can be “binded” to each other through so called events – for example – by sliding a potentiometer, a value of a display or a panel meter can increase. At the same time it is possible to (very simply) define an event „report message“, when for example at switching on a switch (on a display), the uLCD module sends a message through a serial port. This message can then be used in a microcontroller of your device. Output of the VisiGenie is a short service program, which will be loaded to EPROM of the graphic module and the main program with data, which will be saved to a uSD card (through a reader of your PC). Inserting a uSD card into the display module we get a fully operating display in such a way as we designed it in the Visi Genie.
Graphic interface, designed by this procedure, is able to send data through a serial port into your microcontroller and also many objects can be controlled by sending simple commands into the module. Neither these commands aren´t necessary to be searched in a documentation, because the 4D Workshop contains a tool GTX – Genie Test eXecutor, able to simulate and test functionality of the programu created in VisiGenie. A great advantage is, that the GTX tool directly shows commands responding to a given activity (for example if we want to set a panel meter to a certain value, or we want to read the displayed value). Note – as the GTX tool communicates directly with a display, it is operating only if a display is connected to a PC.
The best idea about this powerful graphic SW will provide you the attached video. 4D Worshop4 IDE and user guides are free to download from the 4D Systems website. Already now, we can promise you to publish a short presentation of the graphic program creation soon.
Displays suitable even for applications, where you´d not count with a display – part 1 - [Link]
www.4dsystems.com.au introduces a new solution for intergrating the PICASO processor on your design:
The PICASO-OGM lets you incorporate the full capabilities of the PICASO Graphics Processor and our TFT-LCD displays into your own custom design. The PICASO-OGM is ideal for high-volume applications that require a custom design.
Development with the PICASO-OGM is as easy as with our standard display modules. Simply choose your preferred display size, incorporate the PICASO-OGM into your hardware design, and use the 4D Workshop4 IDE to design your Graphical User Interface.
The OGM Module can be utilised to provide a display solution with 2.4″, 2.8″, 3.2″ and 3.2″ Wide 4D Displays. At a PCB size of only 34.8 x 34.8 x 4.3 mm, the module can easily be integrated into your designs.
The OGM Module breaks out all of the General Purpose I/O of the PICASO Processor.
Additionally, the module hosts an on-board micro-SD Card connector for storing images/videos/files used by the PICASO, and a 40-way FPC connector to connect to existing 4D Systems’ displays. All displays are also available for purchase separately.
PICASO-OGM OEM Graphics module - [Link]
Graphic programming environment 4D ViSi-Genie enables an unbelievably simple programming without necessity to write a single line of code!
4D ViSi-Genie is a part of the Workshp4 IDE software package, intended for intelligent graphic displays from company 4D Systems. When we mentioned in the article “Focus at the main subject – application itself and the 4D ViSi will take care about its look” that “programming of a graphic interface perhaps cannot be any simpler “, we didn´t guess that it can be…
Company 4D Systems released a new version of the program 4D Workshop4 IDE with a new fully graphic editor Visi Genie. Visi Genie means a real break-through in programming of graphic displays. To create a simple graphic interface (GUI), literally a few seconds are sufficient and the user doesn´t need to write a single line of code. The 4D Workshop4 IDE tool contains 4 main parts: Designer, Visi, ViSi-Genie and Serial enabling programming and setting of 4D Systems display. The Visi-Genie tool itself supports all 4D Systems displays with the Picaso processor.
Genially simple and fast programming of 4D Systems displays - [Link]
Programming of a graphic interface perhaps cannot be any simpler. Company 4D Systems brings to developers a new powerful graphic editor, which further shifts borders of simplicity and speed at a creation of a graphic output.
4D ViSi tool enables to very easily and intuitively arrange graphic control and displaying elements into the layout which we wish to achieve on the 4D Systems display modules. As a result, this way you will create the graphic interface very quickly and you can fully focus on the main – the application itself. In other words – you can put your effort to what the application “has to do” and not “how it should look”.
4D ViSi tool is a part of the 4D Workshop3 IDE – Alpha program, which is free to download. 4D ViSi is a powerful SW tool, which enables an immediate overview of your desired graphic layout for 4D Systems display modules. 4D ViSi contains a set of various dials, gauges and meters, which can be simply dragged and dropped onto the desired place. Every item has wide possibilities of adjustment. Without necessity to always reload the source code to a display module, you have a possibility to see every change on a monitor of your computer and all relevant code is inserted into the program at one click. In the enclosed video you can gain a closer view of the work in this program.
Focus on application itself and the 4D ViSi will take care about its look - [Link]
Graphic solutions from 4D Systems are the proof, that a powerful graphic interface doesn´t have to mean big expenses and a long development time. So, give your applications the 4-th dimension!
Australian company 4D Systems, whose products we added into our offer, specialises in graphic solutions, which are very user-friendly and require a relatively small developing effort in order to reach very decent results.
Basis of 4D Systems graphic solutions represent two powerful chips – Goldelox and Picaso. Chips contain graphic processor, memory and interface for common LCD and OLED displays, and – depending on the type – also a support for a touch panel. Graphic chips and modules with these chips represent a powerful and user friendly platform for creation of graphic interface to a wide range of devices.
A common feature of both chips is, that they can be reconfigured into a slave graphic chip mode with a serial interface – SGC (slave graphics controller) – – for a work with the host microcontroller, or into a stand-alone graphic processor mode – GFX (stand alone host graphics controller). It is possible to change these chip features anytime by a simple reloading of free configuration file.
Goldelox – is a low cost chip supporting a powerful graphics, text, pictures, animations, macros and other. It can be used with a simple serial interface for a work with a microcontroller (SGC version) or as a stand-alone graphic processor (GFX version). It can work with many usual series „80“ LCD and OLED displays, with 8 bit interface. Chip can generate a sound, supports SD cards through SPI interface and many other. Read the rest of this entry »
LCD displays of the 2×16 variety are a good way of getting feedback from your Arduino project. If you want a more enhanced visual experience, a thin-film transistor (TFT) LCD is the superior way to go. This tutorial by Tronixstuff describes a way use the the 4D Systems 1.44″ TFT serial interface LCD with Arduino. [via]
Arduino and TFT LCD tutorial – [Link]
Playing a computer game is one thing, but have you ever wondered how these games are produced?
- Do you want to learn how to make your own computer games?
- Is it really a ‘dark art’ practised by gurus working in secret for large companies?
- Do you want the satisfaction of showing your friends cool games that you have created?
4D Systems would like to introduce the PoGa, a Portable Game Development console and 4DGL (4D Graphics Language), a cost effective way for you to be able to learn all about game development and programming.
PoGa: 4DGL Portable Game Development Console - [Link]
uOLED-32028-P1T is an Active Matrix OLED Module with Touch screen sized at 2.83″. OLED screen is controlled by a PICASO-GFX graphics controller using code that runs on host controller or by serial commands send by an external microcontroller. In that way it can be a stand-alone add-on to any project. In this article learn how to quick start using this module.
Using uOLED-32028-P1T 2.4″ OLED Module - [Link]