…starting today, I open source the complete code base of Pleasant3D:
(The slicer plugins of Pleasant3D were open source from the beginning. I’ll mark the old open source BitBucket repository as obsolete.) I’d be very happy, if some of you 3D-printing (or CNC-milling) Mac developers out there would help with the further development of Pleasant3D!
Pleasant3D is now open source – [Link]