Building large complex boards is very risky. If anything is wrong with the board, the entire board needs to be discarded sometimes after expensive components have been soldered onto them. Instead of have one big board, the display is split into module boards. These modules are the LEDPANEL( front panel with the lights and buttons ), LEDDRIVER( hardware to switch on and off the rows and columns ), and the PROCESSORBOARD( the board that contains the RF circuitry and microcontroller ). If something goes wrong with one of the boards, only that board needs to be redesigned or replaced. A secondary bonus is that the processor board can be redesigned for a different PC connection. An example would be a module with a USB connection to a PC rather then an RF link for cost savings.
A Scrolling Display with RF connection to a PC - [Link]
If you want to build a simple and inexpensive digital voltmeter here is a mini 3 digit display digital voltmeter (this one PIC version).It’s an AVR based voltmeter module.The module has general purpose digital IO pins. You could use it as well to read a digital sensor and display the value.It can be freely programmed, calibrated and even be programmed with a non linear formula. It’s a display where you can define the relation between the measured value and the displayed number. [via]
Mini 3 digit display digital voltmeter - [Link]
One of the first things people want to interface to a design is an LCD display, both to help with debugging their programs and as a way to provide results to the outside world. Unfortunately LCD’s require both a lot of I/O lines (7 at best) and require precise timing and command structure that sometimes are not easy to achieve.The easiest way to overcome all these problems is to create a “front end” to the LCD that will accept serial data and thus require only 1 line from the mcu and almost no programming effort to display some text. [via]
Serial LCD Interface – [Link]
The Nokia 6100 display is able to display 130 by 130 pixels with 8-bit or 12-bit color (4096 colors) and it has a LED backlight. It is controlled with Serial Peripheral Interface Bus (SPI). That means it needs only 3 wires for controlling it : Serial data(SDATA) ,Serial clock(SCLK) ,Chip select (CS). [via]
Interfacing Nokia 6100 LCD (color LCD) - [Link]
4D Systems makes some really nice serial OLEDS. They aren’t hard to use, but the documentation for them is very scattered. This tutorial pulls together the various pieces i’ve found so that you can get up and running very quickly.
Controlling 4D OLed Displays with Arduino - [Link]
The circuit it’self is pretty simple, take in the data on one pin, parse it, format it and then display it to a 4×20 LCD module (Hitachi Chipset). That is the basic idea, but you might add in somthing like a mechanical encoder that would allow for changing options or changing settings in the display unit. This might be as simple as a SPDT (Singe Pole Double Throw) switch if the options are as simple as two settings. [via]
GPS LCD Display Project - [Link]
This article discusses how to overwrite bytes in the CGRAM to display custom bit-map graphics on a Hitachi HD44780-compatible character LCD display. A method is described of transforming a raster image to an array of values that are a monochrome bit-map representation of the original.
Printing Custom Characters on a Character LCD - [Link]
This project requires a basic IC operates as a linear voltmeter with a 1.2v range. The LM3914N to be used for this project.It is a chip specially designed to drive a bargraph display,using 10 leds as the scale. This project needs is to get full power showing all 10 leds lit, with just the bottom led lit when the fan controller is turned right down to around 6v. [via]
A bargraph display - [Link]
This project’s display is made of a number of tiles, about 2″ square with an 8 x 8 array of color LED pixels. Each tile is individually powered and animated, so your can freely pick them up and re-arrange them. To set up a display, the tiles are placed in a special tray. Animations are downloaded into the tray via Ethernet and stored locally on an EEPROM, or loaded via an SD card. The tray broadcasts the animation to each of the tiles, and then synchronizes them.
If the pieces are left in the tray, the animation can be updated continuously over the Ethernet connection. If the tiles are removed from the tray, they’ll display the animation for several hours with their own re-chargeable battery power. Once the animation is synchronized and running on the tiles, you can pick them up and place them anywhere.
Dynamic Tiled display - [Link]